Civilizations and Leaders


Civilizations and Leaders

Each civilization in the game is unique. Every leader has a special “trait” which gives his or her civilization a certain advantage during the game, and
each civilization also possesses unique units and/or unique buildings. Some of these appear early-on in a game, while others might show up only later.

Mastering a civilization’s strengths – and exploiting your enemies’ weaknesses – is one of the most challenging parts of the game. And one of the most rewarding. All of the civilizations’ traits and unique units and buildings are displayed during game setup when you choose your civilization. 

Leader Traits

As described above, each leader has a unique trait, which gives it some special advantage during a game. For example, Ramesses II of Egypt has the “Monument Builders” trait, which speeds Egypt’s construction of Wonders. Gandhi possesses the “Population Growth” trait, which allows India to create bigger cities with less population unhappiness. It’s a good thing to keep your civilization’s leader’s traits in mind while playing – it can really improve your
game.

Unique Units

Each civilization possesses one or more “unique units,” each of which is a powerful replacement for a standard unit. Greece, for example, has the Companion Cavalry unit, which it gets instead of the Horseman unit. Greece also receives the mighty “Hoplite” in place of a Spearman. Needless to say, Greece is pretty dangerous in the early part of the game.

On the other hand, Germany gets a Panzer instead of the standard Tank that other civilizations will receive. So if Germany survives Greece’s early advantage, it in turn will become quite dangerous during the later game.
 
Unique Buildings

Some civilizations also get Unique Buildings. These are like unique units in 
that they replace the standard buildings that other civs get. For example, Persia gets the Satrap’s Court in place of a Bank, giving it a significant edge in happiness and in generating wealth. Siam gets a Wat instead of a University, which provides it with extra culture in addition to a big science
boost.

Civilizations



Subpages (1): Persia
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